Big Update


Okay! Lot's of new stuff in this patch, with a big change to how your stats work in the game. Here's the list:

  • Added alcohol into the game
  • Added flower-planting
  • Added a pipe to smoke the flowers out of 
  • Added a teamug to drink some flower-tea out of 
  • Added a mailbox so you can receive letters, and maybe a gift or two
  • Added butterflies
  • Added more stuff to that trash thing
  • Added more stuff to that big thing
  • Added more stuff to that thing that scares the crows (this is very unfinished)
  • Nerfed all the melee weapons
  • The villagers will now get a bit stronger and faster every time you “travel”
  • Added new stat “Base damage”, which affects how much damage you do (duh).
  • Added new stat “Metabolism”, which affects how quickly you need to eat after gaining stamina.
  • Added new stat “Sauna Skill”, which affects how much heat you can take in a sauna
  • Added new stat “Mojo”, which affects how well you perform during THAT minigame
  • Added new stat “Blood thickness”, which reduces the amount you bleed from wounds.
  • Added new stat “Luck”, which affects how easily you find seeds with the shovel
  • Another fix for the speed boost staying into the next day
  • The doors at the town won’t lock anymore. It’s easier on the players this way, and nothing bad ever happens at the Valley so why would they lock them anyway…
  • Extended the overworld theme, even though I believe a shorter loop makes people more murderous…
  • Added a mute button for the overworld music in the pause menu
  • The “murder-theme” will now play when near any corpse, instead of only when near the bus accident victim
  • Added a thermometer to the sauna, which will show just how hot it is. Taking a good sauna will increase your metabolism stat.
  • Tried to optimize the beach area so it will load faster (this was happening because of the stage updating the pathfinder map every time you entered the area, it might still happen since it’s required, but not as often.)
  • Getting killed by the Sheriff won’t immediately subtract from your popularity points
  • Changed the “ineedmytools” cheat to give you only tools
  • Added cheat “greenthumb” to give you all gardening items
  • Added cheat “imhangry” to give you some food items
  • Added cheat “dontlookatme” to give you all the masks and Amy’s face
  • Added cheat “eenymeeny” to give you a selection of weapons
  • Added cheat “thatstuff” to give you misc. items that didn’t fit into the other item cheats
  • Added cheat “movethatbus” that gives you all the furniture (in white color)
  • Made time skipping faster
  • Made the doll into an item you do NOT want to find. Now it randomly changes places, but with a bit of investigation you can determine where it is.
  • Fixed the “ineedmytools” cheat screwing up the cheat input
  • Fixed the stalls and the npcs not working properly on the second Sunday
  • Fixed Frank only warning you about collecting the sauna rocks, now he will attack after the first warning
  • Fixed the “gym” not giving stamina
  • Buffed the zombies a bit, but I think I need to completely rework how they behave in the future…
  • Fixed your seed and flower collection not depleting correctly when used
  • Changed all the status effects you get from drinking or smoking flowers
  • Tried a little fix for the issue that caused the Sheriff or the Doctor to not appear at the hospital, causing the game to soft lock
  • Doing pull-ups will actually increase your stamina now
  • Fixed the Sheriff sometimes not investigating bodies 
  • Fixed the mouse not working when selecting seeds
  • Removed a thing from the pause menu
  • Frank should now come to your house on Monday if you’ve killed the big guy
  • Use the cheat “badhabits” to get all the drug related items
  • Made muscle soreness go away by sleeping
  • Fixed the villagers spawning from the bottom of the map… 
  • Fixed the mailbox not giving necessary items

Files

Lakeview Valley Win.zip 220 MB
Feb 24, 2020
Lakeview Valley mac.zip 228 MB
Feb 24, 2020

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