Patch v1.08


So sorry for not patching here for a while! It's the price I pay for being a "shoot from the hip" kinda developer... I tend to forget stuff... Anyway! Here's a list of changes since the last update (v1.02)

  • Added a lantern item
  • Made the sauna work differently, now you have to press A or E to throw water on the kiuas
  • Changed the last question of the Preacher to be drug related instead of upgrade related
  • Added 15 new outfits
  • Added 6 new hairstyles
  • Added a delay to crapping your pants so you have time to react
  • Fixed the bald hair not working
  • Added a little tweak that should allow you to get out of a shop, even after closing time
  • Made the number of flies reset when “traveling”
  • Made the time warping move the clock faster
  • Fixed the home award achievement not unlocking
  • Hopefully fixed the issue that caused you to transport to black screen area when you drag an object and die
  • Removed some unnecessary stuff, hopefully helps even a little bit with the loading times between areas
  • Made the zombies a bit faster
  • Added a little text and audio cue when it’s midnight
  • Fixed the number keys sometimes not working for the inventory
  • Made keyboard players able to change inventory slots with T and Y
  • Made the map upgrade work with the Y button on a controller
  • There was a problem with the randomised “treasure” dig-sites, fixed it, and also added almost the double amount of dig-sites to the game
  • The metal-detector shouldn’t keep peeping after you’ve digged the hole anymore
  • The cat and the dog should not get suspicion “pop-ups” over their heads anymore
  • Made Dr Don move a bit slower
  • Made sure the Sheriff’s contribution to the building of the stage gets reset if you “travel”
  • Made sure the Sheriff’s decision to start with the song gets reset if you “travel”
  • Fixed the “bone throwing” problem if you “travel”
  • Made sure the Hermit doesn’t give his “gift” speech if you’ve already gone to bed
  • The signed work permit will now be removed if you “travel”
  • Found a reason why the “big guy” didn’t take damage from the chainsaw, fixed it
  • Made sure Luanne’s shop doesn’t leave the “sell prompt” open if you exit during it
  • Found a reason why Jimmy suddenly disappeared at the arcade cabinet. Added a little fix so it shouldn’t happen with any NPCs anymore. Unless it’s midnight ofcourse.
  • The stage floors quest should now reset if you travel
  • Tweaked the pathfinding, it might still cause some slowdown but I’ll keep optimising it
  • Fixed Amy’s body not registering to anyones eyes when you drag her
  • Fixed the NPCs doing that weird shuffle and then teleporting back to their location. They still do the shuffle but at least they don’t teleport now…
  • Added some precautions to the “restart day” mechanic so everything gets destroyed and reloaded properly, hopefully it helps with the duplication problem
  • Made BumBum to repath himself if he deems himself stuck
  • Fixed the embarrassing “Return to title sreen” typo…
  • Fixed the softlock that happened if you continue on Saturday after dying instead of restarting the day
  • Added an offset to where the masks drop when you use beds or chairs etc. so you will be able pick them up again more easily
  • The arrow keys should work for movement now
  • Fixed the worm partly staying on your yard if you swim away
  • Made George have his regular shop dialogue if you talk to him while Ruth is there
  • Made the stubs in your yard disappear after you get the better lawn
  • Made sure the credits don’t loop after waiting too long
  • The clock will now hopefully disappear if you die while “time skipping”
  • Made Ivan sleep on a futon so I was able to remove the collider so you’ll have an easier time fucking him, YOU’RE WELCOME!
  • Fixed the scarecrow thing (that not many have found)
  • Fixed the colliders near the eastern bridge that allowed you to glitch out of the map
  • Tweaked the fishing mini-game since the rod disappears if you exit while the fish is showing
  • Made it so the football gets teleported to a pre-determined position in the next area once it leaves the screen
  • Drew portraits for all the villager faces you can wear
  • Fixed the “Fall of morality” achievement
  • Made it so you lose the Sheriffs trust if you “travel”
  • Fixed the instance that caused Morgo to stop doing what he’s doing on Sunday (you know what I’m talking about)
  • Tweaked a thing that might’ve caused the murdered NPCs to disappear after you killed them and “traveled”
  • Made it so you can still heal yourself at the doctor, even if there’s someone to meet him
  • Fixed the problem with the pause menu in the underworld
  • Made it so Morgo should now only focus on the villagers on Sunday

Files

Lakeview Valley Win.zip 202 MB
85 days ago
Lakeview Valley mac.zip 210 MB
85 days ago

Get Lakeview Valley

Buy Now$14.99 USD or more

Leave a comment

Log in with itch.io to leave a comment.